Why not learn some history through comics?

NOAH

The graphic novel Noah makes Noah's famous quest — on orders from God, to build an enormous arc housing his family and loads of animals in order to protect themselves from an oncoming flood — almost seem like science fiction, with rocky, alien landscapes and huge, six-armed giants.
Henrichon illustrates the antagonistic tribe of Tubal-Cain, trippy wall drawings and hordes of insects among other things in Noah, and he says he was influenced by everything from 1970s European comic artists of Moebius and Bilal, "who created amazing universes," to polish painter named Zdzisław Beksiński, "a specialist at displaying desolated landscapes and architecture."
A lot of the visuals don't carry over from graphic novel to film, though they both have the same gigantic, boxy take on Noah's ark.
Compared to popular ideas of the Biblical boat, Henrichon admits that their take is "bulky and unrefined. But in some ways, "it feels more efficient. The ark didn't need to be pretty and didn't need to be shaped like a boat.